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Skeleton
Simulation// SOFTWARE //

Games about the soft machinery of human behavior.

We build societies,
then watch them
break.

Skeleton Simulation • Sandbox Culture •

( Rules )

Every system has a punchline. We make simulations where the rules are real.

Press play on a society.

We make games where you set the rules and the people make the mess. No heroes, no villains — just a system doing exactly what you told it to.

The funny part is the true part.

Our games are built on real social behavior: how groups form, how norms spread, how everyone agrees on something ridiculous. The satire writes itself. We just hand you the controls.

You'll learn something. Sorry about that.

Play long enough and the simulation stops being about them. Anthropology has never felt so personal, or so deserved.

( Our First Game )

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Civilization
is a
costume.
We make the
mirror.

System status
Simulation online